Snowed In: The Campfire
This was a collaborative game produced by Bouncing House called Snowed In: The Campfire. It is a survival adventure game about a father protecting his son in a vicious snowstorm looking to draw the user to experience life's real challenges and how they can be overcome. In an expansive wilderness littered with derelict buildings and abandoned roads, a father must carry his son through the darkness, in search of the light.
As you venture into the world, keep your son safe by leaving him at campfires. But beware—the size of the campfires' light diminishes over time, and the darkness draws in dangerous predators. It's up to you to carry your son, top-up campfires with wood, fend off wolves, and search for a way out of this hostile landscape.
This game was created for the GDL July 2021 Game Jam, by first-year students at the Academy of Interactive Entertainment, Melbourne.
Role: Lead Designer, Level Designer, Tech Artist
Theme: “Size does matter”
Designer | Artist | Programmer | Producer | Audio |
---|---|---|---|---|
✔ | X | X | X | X |